Eva Munnich, 3D artist The CreativeMindClass Blog
Eva Munnich works as an animator as well as illustrator from London. As a visual artist she creates cute 2D/3D characters. She was a film student at art school in Germany and was involved in various animation projects. In the wake of a absence of any creative challenges, Eva actively sought new possibilities to spread out her wings. A few decades ago, she came to London to explore its thriving and vibrant art scene and decided to go into illustration and character design.
Here you will find out how Eva turned around her creative route and get the details about the unique X-Files animation project that she collaborated on along with Phil Brookes.
About seeking challenges and changing creative career direction
Before I moved to London in the year 2017 I was in a small town in Germany working in the field of After Effects animator. It wasn't a lot of creative opportunities and my abilities slowed down quickly, and I got extremely frustrated.
Moving to London and getting to know the wonderful animation folks there gave me a massive motivational boost. I felt like: "Damn, I'm running with the cool kids now I need to crank up my stuff. "

After visiting at the 2019 Pictoplasma Conference, I made the decision to join the world of quirky character designers. It was clear quickly that my characters work best when they're in 3D - something that I'm still learning, that's hard, but extremely rewarding!
My work caught the eye of Greenhouse Animation, and now I'm represented as director for them.

Concerning the X-Files project, and the secrets of disappearing socks
One of the initial client projects I did in my newly found style was that of the Covered by Lemonade clip.
You can play with sound Your browser doesn't support the video tag.
Lemonade Insurance approached me to create a work to promote their continuous Instagram art collaboration. Because the company is a content insurer, the idea of cute household objects in danger immediately popped into my head. This is how the X-Files concept came to fruition.
I spent the last winter locking down and re-watching the x-files, so involving an abduction from the past was intuitive. However, all of the characters needed to be in the same spot, in the end, in order to stop the animation loop to ensure that none really be abducted. That is when I had the idea to have the washing machine explode as well as the single pink sock flying up to the UFO.
While making the UFO and giving it a few legs, I realised how everything could get sucked into. The UFO has lost its socks and is retrieving it!
I find that creating a good story best involves combining different things that seem unconnected at first. In order to make something surprising occur and give unanimate objects a personality by sticking funny faces onto them is the most fun for me!

About the animation workflow
My workflow always starts by drawing sketches of my characters, and then a storyboard. I developed it into an animatic for Lemonade to communicate the idea and the timing. Then, I get into Cinema 4D and model all my characters. This is also where I experiment with techniques and design frames.
After the animation within Cinema 4D is done, I switch over to After Effects for the compositing process and finalization. The light beam that is pink, for instance, is created using After Effects.
Your browser does not support the video tag.
About the sound effects and working with Phill Brookes
It was the first job I worked on with sound designernamed Philip Brookes, and he really took it to the next level! His work lifts the whole clip into the next level, and ties everything together perfectly! It was an amazing undertaking to create, and I hope to do more projects like this one!
We've spoken to Phil about the process of creating sounds for The X-Files project. Check out the conversation of Phil Brookes.
In the present, I'm learning more techniques for character rigging , and also how create beautiful textures using Cinema 4D and Redshift. I'm trying to combine 2D animation with 3D, and I'm looking forward to seeing where my character design journey will take me in the future!

Ideas for visual artists about how to alter the direction of their careers
A few tips that I would like to offer anyone who wants to alter directions:
- Find which technique suits your ideas best and invest in learning that! Working in motion design feels like you need to know all there is. It's just not feasible.
- Take your weirdness seriously and never downplay your weirdness. Your peculiarity is distinctive. Your voice, your style and creativity are unique.
- Take your time and embrace your ideas. Whatever it is that's going on in your head, embrace it and make it!
We're awestruck by the visual artworks, the creative path she's taking, as well as the change she made. Here, at CreativeMindClass We believe that artists possess the ability to make paths that resemble Play-Doh to make them gorgeous. We're excited to see ambitious ideas and bold people succeeding. Thanks for telling your story, Eva!
Go to Instagram for new 3D animated characters as well as follow her future project. Explore a wider collection of her works on her site.

Did you find the interview interesting? Please share! Subscribe to CreativeMindClass on Instagram where we celebrate artistic talent and showcase artists.
This post was first seen on here